This project is a small test to see what I can do in pygame.
currently I have left and right movement, jumpin and falling
physics.
aswell as this, I have 2 abilities which are; 1. 2.
In this project, I made a working version of naughts and crosses,
its all in python
and works on all computers without haveing to download anything.
This is my biggest project, its a small game in pygame based around getting new high scores.
There are enimies falling from the top of the screen, falling at random speeds while the player
has to
dodge them and collect points. If the player hits an enemy they loose a point,
There are
multiple game modes, timed and infinite. Timed has a 60 second limit where the goal is
to get
a high score which is saved in a seperate document, the same is said for the infinite game
mode
where the timer keeps counting up indefinitly.
This is the game from Project 3, now called Droplets. I'm now making it in an actual game engine, Game Maker.
There is a working menu, game, and end screen finished. As I continue this project, I would like to eventually publish it.
on a site such as Itch.io. I have implemented a bonus meter and a slow meter. The latter is self-explanatory,
whereas the bonus meter increases as you gain score without getting hit, giving bonuses.